Re-learning Godot, and also publishing this site
Opened Godot today and discovered it had been so long since I used it that my skills had pretty much atrophied away to nothing (in fact, I think it’s had a full version update – I’d never touched Godot 4!). Luckily, I still had one of Ben Anderson’s excellent Godot courses and it’d been updated to Godot 4, so I started over from scratch. Trying something this time that I usually don’t do for video lectures and besides coding along, I’m taking notes – besides giving me yet another reason to use Obsidian, I thought it might be a nice way to actually remember some things in a more general sense.
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